Boolean IsCombatBlock(BasePlayer player)
Boolean IsCombatBlocked(BasePlayer player)
Boolean IsCombatBlocked(UInt64 playerID)
Boolean IsCombatBlocked(String playerID)
// Повертає true/false
// Чи є у гравця combat-блок (true - є / false - немає)
Object CanCombatBlocked(BasePlayer player)
Object CanCombatBlock(BasePlayer player)
void OnCombatBlockStarted(BasePlayer player)
void OnCombatBlockStopped(BasePlayer player)